#pragma once #include // All four recovered template instantiations occupy exactly 128 bytes. The // Xbox cache machinery is opaque until its call sites are ported, but the // generic declaration and storage contract are now available to PC headers. template class idSoftwareCache { public: std::uint8_t storage[128]; }; static_assert(sizeof(idSoftwareCache) == 128, "Recovered idSoftwareCache ABI changed");