#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\models\rendermodelbeam.h // Recovered logical types: 1 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 14027; PDB kind: class. class __declspec(align(8)) idRenderModelBeam : public idRenderModel { public: // Recovered virtual interface; IDA vtable ordinal 14028. virtual void Save(idFile *); virtual bool Load(idFile *); virtual void SerializeSnapshot(idSerializer *, bool); virtual const idDeclSkins *GetSkins(); virtual idHandle *AddDecalFromPoint(idHandle *result, const decalParams_t *, const int, const idVec3 *, const idVec3 *, idIndex); virtual bool RemoveDecal(const idHandle); virtual void RemoveDecals(); virtual void FreeSurfaces(); virtual bool CommitSubclass(); virtual bool UpdateInView(const idRenderView *, const idRenderView *, idRenderModelUpdateTools *); virtual const idList *GetSourceSurfaces(); virtual ~idRenderModelBeam(); idStaticList beamBuffer[2]; int beamRenderBufferIndex; idTriangles *triangles; idVertexBuffer vertexBuffer[2]; idIndexBuffer indexBuffer; bool usesPreAllocatedBuffer; };