#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\tungsten\game\entities\splines\navspline.h // Recovered logical types: 4 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 1522; PDB kind: enum. enum navSplineType_t : __int32 { NAV_SPLINE_TYPE_DEFAULT = 0x0, NAV_SPLINE_TYPE_VEHICLE_AI = 0x1, NAV_SPLINE_TYPE_QUEST = 0x2, }; // IDA Local Type ordinal 15650; PDB kind: class. class idNavSpline { public: idNavSplinePath *splinePath; idCurve_Spline *curve; float width; float length; bool traversed; bool isTempSpline; idList next; idList prev; idList,5> entityList; navSplinePathNode_t *startNode; navSplinePathNode_t *endNode; idNavSpline *bestNext; idNavSpline *bestPrev; idBounds bounds; int drawtime; }; // IDA Local Type ordinal 15654; PDB kind: struct. struct navSplineLink_t { navSplinePathNode_t *node; float nodeDistance; idNavSpline *navSpline; float splineDistance; }; // IDA Local Type ordinal 19467; PDB kind: struct. struct navSplineTrav_t { idNavSplinePosition pathPos; float traversalDist; int dir; };