#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\renderer\renderlight.h // Recovered logical types: 1 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 13578; PDB kind: class. class __declspec(align(8)) idRenderLight { public: idRenderLightParms g; idStaticParmBlock<32> gameParmBlock; bool deleteOnSync; bool unlinked; bool needWriteToSnapshot; bool skipAutoReplication; int serializedChangeCount; idRenderLightCommitted *committed; };