#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\decls\declimpactparticle.h // Recovered logical types: 1 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 14535; PDB kind: class. class idDeclImpactParticle : public idDeclTypeInfo { public: // Recovered virtual interface; IDA vtable ordinal 14536. virtual ~idDeclImpactParticle(); virtual void LoadResource(); virtual bool ReloadIfStale(); virtual void WriteResourceFile(); virtual idResourceList *GetResourceList(); virtual void Print(); virtual void List(); virtual unsigned int GetDeclTimestamp(); virtual idDeclInfo *GetDeclInfo(); virtual bool RebuildTextSource(); virtual bool SetImplicitText(); virtual const char *DefaultDefinition(); virtual void LogMissingDecl(); virtual void Parse(idParser *); virtual void FreeData(); virtual unsigned int Size(); const idDeclParticle *defaultPrt; const idDeclParticle *metalPrt; const idDeclParticle *stonePrt; const idDeclParticle *fleshPrt; const idDeclParticle *woodPrt; const idDeclParticle *cardboardPrt; const idDeclParticle *liquidPrt; const idDeclParticle *glassPrt; const idDeclParticle *plasticPrt; const idDeclParticle *asphaltPrt; const idDeclParticle *dirtPrt; const idDeclParticle *concretePrt; const idDeclParticle *foliagePrt; const idDeclParticle *linoleumPrt; const idDeclParticle *fabricPrt; const idDeclParticle *rubberPrt; const idDeclParticle *rockPrt; const idDeclParticle *steamPipePrt; const idDeclParticle *waterPipePrt; const idDeclParticle *armorPrt; const idDeclParticle *sludgePrt; const idDeclParticle *shieldPrt; const idDeclParticle *bloodPoolPrt; const idDeclParticle *ashPrt; const idDeclParticle *mutantFleshPrt; const idDeclParticle *thickPaddingPrt; };