#pragma once #include "metricrecord.h" class idGaugeMetric : public idMetricRecord { public: idGaugeMetric(const idStr& shortName, const idStr& description = idStr()); bool CheckPushState(); void Log(float value, bool skipPush = false); void WriteHeader(idMetricFile* metricFile) override; void SerializeEntry(idMetricFile* metricFile) override; int GetCount() const { return count; } float GetMin() const { return min; } float GetMax() const { return max; } float GetMean() const { return mean; } private: int count; float min; float max; float mean; float mean2; float m2; int handle; int lastPushFrame; int gameState; }; #if INTPTR_MAX == INT32_MAX static_assert(sizeof(idGaugeMetric) == 104, "Recovered idGaugeMetric ABI changed"); #endif