#pragma once #include "../math/vector.h" // Recovered two-vector bounds layout used by the geometry reconstruction. class idBounds { public: idVec3 b[2]; const idVec3& operator[](const int index) const { return b[index]; } idVec3& operator[](const int index) { return b[index]; } }; static_assert(sizeof(idBounds) == 24, "Recovered idBounds layout changed");