#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\tungsten\game\spawning\spawnlocation.h // Recovered logical types: 2 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 15103; PDB kind: struct. const struct __declspec(align(4)) splineLocation_t { idEntityPtr splinePath; float lengthOnSpline; float controlPointLength; float controlPointPCT; int controlPointIndex; idVec3 controlPointOrigin; idVec3 controlPointOriginNext; bool initialized; bool dirty; }; // IDA Local Type ordinal 15572; PDB kind: class. class idSpawnLocation { public: idVec3 pos; idAngles facing; float valueModifier; idSpawnNode *sourceNode; int locationID; float sortValue; };