#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\sys\sys_lobby_backend_direct.h // Recovered logical types: 1 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 22616; PDB kind: class. class idLobbyBackendDirect : public idLobbyBackend { public: // Recovered virtual interface; IDA vtable ordinal 22615. virtual void StartHosting(const idMatchParameters *, float, idLobbyBackend::lobbyBackendType_t); virtual void StartFinding(const idMatchParameters *, int, float); virtual void JoinFromConnectInfo(const lobbyConnectInfo_t *); virtual void GetSearchResults(idList *); virtual lobbyConnectInfo_t *GetConnectInfo(lobbyConnectInfo_t *result); virtual void FillMsgWithPostConnectInfo(idBitMsg *); virtual void PostConnectFromMsg(idBitMsg *); virtual bool IsOwnerOfConnectInfo(const lobbyConnectInfo_t *); virtual void Shutdown(); virtual void GetOwnerAddress(lobbyAddress_t *); virtual bool IsHost(); virtual void SetIsJoinable(bool); virtual void Pump(); virtual void UpdateMatchParms(const idMatchParameters *); virtual void UpdateLobbySkill(float); virtual void SetInGame(bool); virtual idLobbyBackend::lobbyBackendState_t GetState(); virtual bool IsLocal(); virtual bool IsOnline(); virtual bool StartArbitration(); virtual void Arbitrate(); virtual void VerifyArbitration(); virtual bool UserArbitrated(lobbyUser_t *); virtual void RegisterUser(lobbyUser_t *, bool); virtual void UnregisterUser(lobbyUser_t *, bool); virtual void StartSession(); virtual void EndSession(); virtual bool IsSessionStarted(); virtual void FlushStats(); virtual void BecomeHost(int); virtual void RegisterAddress(lobbyAddress_t *); virtual void FinishBecomeHost(); idLobbyBackend::lobbyBackendState_t state; netadr_t address; };