#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\models\detail\rendermodeldetail.h // Recovered logical types: 3 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 10701; PDB kind: struct. struct RendererDetails { RendererType type; RendererRole role; wchar_t *pszRendererID; wchar_t *pszDisplayName; WAVEFORMATEXTENSIBLE format; }; // IDA Local Type ordinal 13631; PDB kind: class. class __declspec(align(8)) idRenderModelDetail : public idRenderModel { public: // Recovered virtual interface; IDA vtable ordinal 13632. virtual void Save(idFile *); virtual bool Load(idFile *); virtual void SerializeSnapshot(idSerializer *, bool); virtual const idDeclSkins *GetSkins(); virtual idHandle *AddDecalFromPoint(idHandle *result, const decalParams_t *, const int, const idVec3 *, const idVec3 *, idIndex); virtual bool RemoveDecal(const idHandle); virtual void RemoveDecals(); virtual void FreeSurfaces(); virtual bool CommitSubclass(); virtual bool UpdateInView(const idRenderView *, const idRenderView *, idRenderModelUpdateTools *); virtual const idList *GetSourceSurfaces(); virtual ~idRenderModelDetail(); idDetailModel *detailBSP; deferredDetailGatherParms_t *detailGatherParms; deferredDetailGenParms_t *detailGenParms; detailRenderView_t *viewData; int currentIndex; unsigned __int16 *detailIndices; detailSubTreeStats_t *subTreeDetailCounts; detailGenTotals_t *totalsUsed; idVertexBuffer vertexBuffers[3]; idIndexBuffer indexBuffers[3]; idDrawVert *deferredVerts; unsigned __int16 *deferredIndices; const idMaterial *detailMaterial; }; // IDA Local Type ordinal 22882; PDB kind: struct. struct renderModelDetails_t { const char *modelName; int count; };