#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\gamelib\animstack\animstack.h // Recovered logical types: 4 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 2188; PDB kind: enum. enum idAnimStack::animatorFlag_t : __int32 { ANIMATORFLAG_INITIALIZED = 0x1, ANIMATORFLAG_ENABLED = 0x2, ANIMATORFLAG_CONTRIBUTED_LAST_SERIALIZE = 0x4, ANIMATORFLAG_SERIALIZE = 0x8, ANIMATORFLAG_CLIENT_AUTHORITATIVE_ENABLED = 0x10, ANIMATORFLAG_CLIENT_AUTHORITATIVE_CONTRIBUTED = 0x20, }; // IDA Local Type ordinal 14225; PDB kind: class. class idAnimStack { public: // Recovered virtual interface; IDA vtable ordinal 14226. virtual ~idAnimStack(); idTreeAnimator *treeAnimator; idMD6BlockAlloc md6Allocator; idList blendStack; idList flags; idMD6Node *tree; idTypesafeNumber pauseTime; bool skipSerialization; unsigned __int8 typesMemory[9]; unsigned __int8 branchMemory[96]; unsigned __int8 leafMemory[153]; bool serializedNewTree; int prevSerializedTime; int curSerializedTime; bool createdFromSnapshot; bool blendedFromSnapshot; bool disableSerialization; idStaticList usedSnapshotNodes; idStaticList rememberedNodes; }; // IDA Local Type ordinal 21760; PDB kind: struct. struct idAnimStack::syncNode_t { idMD6LeafPlay *node; float alpha; }; // IDA Local Type ordinal 22168; PDB kind: struct. struct idAnimStack::syncGroup_t { idStaticList nodes; float fraction; float syncRate; int groupNumber; };