Added cleaned up structs and classes to proper header files.

This commit is contained in:
Justin Marshall
2026-08-08 17:17:36 -07:00
parent 2b5e5a2c2a
commit 61cb846dd5
791 changed files with 85858 additions and 0 deletions
+39
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#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\tungsten\game\weapons\trajectory.h
// Recovered logical types: 3
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 15603; PDB kind: class.
class idTrajectory : public idClass
{
public:
// Recovered virtual interface; IDA vtable ordinal 15606.
virtual idTypeInfo *GetType();
virtual ~idTrajectory();
virtual bool WaitingOnJob();
virtual bool HasResults();
virtual void ClearResults();
virtual int NumTrajectories();
virtual idTrajectory::parms_t *GetTrajectoryParms(const int);
virtual const idTrajectory::parms_t *GetTrajectoryParms_2(const int);
virtual const idTrajectory::results_t *GetSimulationResults(const int);
};
// IDA Local Type ordinal 15604; PDB kind: struct.
struct idTrajectory::parms_t
{
float time;
float speed;
float gravity;
};
// IDA Local Type ordinal 15605; PDB kind: struct.
const struct __declspec(align(4)) idTrajectory::results_t
{
trace_t impactResult;
bool impacted;
};