Added cleaned up structs and classes to proper header files.
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#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\tungsten\game\weapons\inventorycollection.h
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// Recovered logical types: 2
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 14203; PDB kind: struct.
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struct __declspec(align(4)) idInventoryCollection::net_itemTransaction_t
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{
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const idDeclInventory *itemDecl;
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int count;
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bool setCount;
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};
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// IDA Local Type ordinal 14204; PDB kind: class.
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class __declspec(align(4)) idInventoryCollection
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{
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public:
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idList<idInventoryItem *,5> inventory;
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bool readingFromFile;
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idInventoryCollection::net_itemTransaction_t net_addedItems[64];
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int net_itemAddIndex;
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int net_lastItemAddIndex;
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bool net_serializeInventoryChanges;
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};
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