Added cleaned up structs and classes to proper header files.

This commit is contained in:
Justin Marshall
2026-08-08 17:17:36 -07:00
parent 2b5e5a2c2a
commit 61cb846dd5
791 changed files with 85858 additions and 0 deletions
@@ -0,0 +1,33 @@
#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\tungsten\game\entities\entityanimrecorder.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 1937; PDB kind: enum.
enum idEntityAnimRecorder::blockType_t : __int32
{
ENTITY_BLOCK = 0x3,
ENTITY_HEADER_BLOCK = 0x4,
ENTITY_END_BLOCK = 0x5,
};
// IDA Local Type ordinal 19923; PDB kind: class.
class idEntityAnimRecorder : public idAnimRecorder
{
public:
// Recovered virtual interface; IDA vtable ordinal 19924.
virtual void Serialize(int *, idGameTimeManager *, const bool);
virtual void Stop();
virtual void ReadFrames(int);
virtual ~idEntityAnimRecorder();
virtual void WriteHeaderBlock();
virtual bool ReadHeaderBlock();
idQuat orientation;
idVec3 position;
int activeEntityNumber;
idEntity *activeEntity;
};