Added cleaned up structs and classes to proper header files.
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#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\tungsten\game\clientgame\playerhud\playerhud_render.h
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// Recovered logical types: 1
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 15322; PDB kind: class.
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class idPlayerHud_Render
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{
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public:
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// Recovered virtual interface; IDA vtable ordinal 15323.
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virtual ~idPlayerHud_Render();
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idSWF *hud;
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bool showScoreboard;
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int playerNum;
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int minigameResult;
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int minigameStage;
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float minigameRangeIndicator;
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};
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