Added cleaned up structs and classes to proper header files.
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#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\sound\soundbspfile.h
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// Recovered logical types: 1
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 13707; PDB kind: class.
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class idSoundBSPFile
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{
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public:
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idList<idPlane,39> planes;
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idList<idVec3,39> vertices;
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idList<int,39> vertIndex;
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idList<sbspFace_t,39> faces;
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idList<int,39> faceIndex;
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idList<sbspArea_t,39> areas;
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idList<sbspNode_t,39> nodes;
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int numEnvironments;
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int numDoors;
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flatSoundBSP_t flatBSP;
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};
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