Added cleaned up structs and classes to proper header files.
This commit is contained in:
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
|
||||
// Original PDB header: w:\tech5\engine\sound\occlusion\flatsoundbsp.h
|
||||
// Recovered logical types: 1
|
||||
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
|
||||
|
||||
|
||||
// IDA Local Type ordinal 13706; PDB kind: struct.
|
||||
struct flatSoundBSP_t
|
||||
{
|
||||
idPlane *planes;
|
||||
idVec3 *vertices;
|
||||
int *vertIndex;
|
||||
sbspFace_t *faces;
|
||||
int *faceIndex;
|
||||
sbspArea_t *areas;
|
||||
sbspNode_t *nodes;
|
||||
int numPlanes;
|
||||
int numVertices;
|
||||
int numVertIndex;
|
||||
int numFaces;
|
||||
int numFaceIndex;
|
||||
int numAreas;
|
||||
int numNodes;
|
||||
};
|
||||
Reference in New Issue
Block a user