Added cleaned up structs and classes to proper header files.

This commit is contained in:
Justin Marshall
2026-08-08 17:17:36 -07:00
parent 2b5e5a2c2a
commit 61cb846dd5
791 changed files with 85858 additions and 0 deletions
+37
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#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\network\snapshotprocessor.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 21666; PDB kind: struct.
struct idSnapshotProcessor::jobMemory_t
{
idArray<objParms_t,4096> objParms;
idArray<objHeader_t,256> headers;
idArray<lzwParm_t,32> lzwParms;
idArray<lzwDelta_t,1> lzwDeltas;
idArray<unsigned char,8192> lzwMem;
lzwInOutData_t lzwInOutData;
};
// IDA Local Type ordinal 21667; PDB kind: class.
class idSnapshotProcessor
{
public:
int snapSequence;
int baseSequence;
int lastFullSnapBaseSequence;
idSnapShot baseState;
idDataQueue<64,65536> deltas;
idArray<idSerializerLog *,64> deltaLogs;
idSnapShot pendingSnap;
bool hasPendingSnap;
idSnapshotProcessor::jobMemory_t *jobMemory;
idSnapShot submittedState;
idSnapShot templateStates;
idSnapShot submittedTemplateStates;
int partialBaseSequence;
};