Added cleaned up structs and classes to proper header files.
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#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\models\static\jobs\statictransparencygen.h
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// Recovered logical types: 1
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 14744; PDB kind: struct.
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struct staticTransparencyGenParms_t
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{
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const idDrawVert *inputVerts;
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int numInputVerts;
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float fadeStartDist;
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float fadeMaxDist;
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idVec3 origin;
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idMat3 axis;
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idVec3 viewOrg;
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idVec3 viewDir;
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idVec4 transSortScaleBias;
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approximateLighting_t lighting;
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idTransparencyVert *verts;
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float *quadDepth;
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int *quadsUsed;
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};
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