Added cleaned up structs and classes to proper header files.

This commit is contained in:
Justin Marshall
2026-08-08 17:17:36 -07:00
parent 2b5e5a2c2a
commit 61cb846dd5
791 changed files with 85858 additions and 0 deletions
+35
View File
@@ -0,0 +1,35 @@
#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\models\rendermodelgui.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 14936; PDB kind: class.
class __declspec(align(8)) idRenderModelGui : public idRenderModel
{
public:
// Recovered virtual interface; IDA vtable ordinal 14937.
virtual void Save(idFile *);
virtual bool Load(idFile *);
virtual void SerializeSnapshot(idSerializer *, bool);
virtual const idDeclSkins *GetSkins();
virtual idHandle<int,enum invalidDecalHandle_t,-1> *AddDecalFromPoint(idHandle<int,enum invalidDecalHandle_t,-1> *result, const decalParams_t *, const int, const idVec3 *, const idVec3 *, idIndex<short,enum invalidJointIndex_t>);
virtual bool RemoveDecal(const idHandle<int,enum invalidDecalHandle_t,-1>);
virtual void RemoveDecals();
virtual void FreeSurfaces();
virtual bool CommitSubclass();
virtual bool UpdateInView(const idRenderView *, const idRenderView *, idRenderModelUpdateTools *);
virtual const idList<sourceSurface_t,5> *GetSourceSurfaces();
virtual ~idRenderModelGui();
guiModelSurface_t *surf;
unsigned int currentVertexColor;
int numGuiSurfaces;
idArray<guiModelSurface_t,256> guiSurfaces;
idArray<idTriangles,256> triangles;
bool useVirtualSize;
int frameNum;
int waitForFrame;
};