Added cleaned up structs and classes to proper header files.

This commit is contained in:
Justin Marshall
2026-08-08 17:17:36 -07:00
parent 2b5e5a2c2a
commit 61cb846dd5
791 changed files with 85858 additions and 0 deletions
@@ -0,0 +1,27 @@
#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\models\foliage\jobs\foliagegather.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 23352; PDB kind: struct.
struct foliageGather_t
{
__int16 frustumVerts[3][8];
const float *mvpMatrix;
idVec3 viewDir;
idVec3 viewOrg;
foliageIndex_t *foliageIndices;
unsigned int numFoliageIndices;
unsigned int maxFoliageIndices;
__int16 *influenceSphereIndices;
unsigned int numInfluenceSphereIndices;
unsigned int maxInfluenceSphereIndices;
const influenceSphere_t *influenceSpheres;
unsigned int influenceSphereStackSize;
int influenceSphereStack[256];
float foliageStartFadeDist;
float foliageSmallFadeDistMax;
};