Added cleaned up structs and classes to proper header files.
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#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\gamelib\pvs\pvs.h
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// Recovered logical types: 2
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 14174; PDB kind: class.
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class __declspec(align(4)) idPVS
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{
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public:
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// Recovered virtual interface; IDA vtable ordinal 14175.
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virtual ~idPVS();
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idPVS::header_t header;
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idStr pvsName;
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unsigned __int8 *dataStart;
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idPlane *planes;
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idVec3 *vertices;
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pvsNode_t *nodes;
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pvsPortal_t *portals;
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pvsArea_t *areas;
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int *areaOffsets;
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unsigned __int8 *areaPVS;
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pvsCurrent_t currentPVS[8];
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bool bare;
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};
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// IDA Local Type ordinal 14176; PDB kind: struct.
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struct idPVS::header_t
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{
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int magic;
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int numPlanes;
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int numVertices;
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int numNodes;
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int numPortals;
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int numAreas;
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int numPVSBytes;
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};
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