Added cleaned up structs and classes to proper header files.

This commit is contained in:
Justin Marshall
2026-08-08 17:17:36 -07:00
parent 2b5e5a2c2a
commit 61cb846dd5
791 changed files with 85858 additions and 0 deletions
@@ -0,0 +1,23 @@
#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\gamelib\effectphysics\effectphysicsboxfountain.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 16038; PDB kind: class.
class __declspec(align(8)) idEffectPhysicsBoxFountain
{
public:
idEffectPhysicsBroadPhase broadPhase;
idEffectPhysicsProperties properties;
idList<idEffectPhysicsRigidBody *,59> rigidBodies;
idRenderModelManyBoxes *manyBoxes;
int lastFireTime;
int currentFireRigidBody;
idVec3 startOrigin;
idVec3 spawnOrigin;
idSPObject spawnObject;
idRandom random;
};