Added cleaned up structs and classes to proper header files.
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#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\gamelib\animstack\animator_turret.h
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// Recovered logical types: 5
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 17129; PDB kind: class.
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class __declspec(align(4)) idAnimator_TurretNxN<3> : public idAnimator_Synced
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{
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public:
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// Recovered virtual interface; IDA vtable ordinal 17130.
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virtual ~idAnimator_TurretNxN();
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virtual idAnimator_Base::priority_t GetStackPriority();
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virtual serializeType_t GetSerializeType();
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virtual void SerializeSnapshot(idSerializer *);
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virtual void PreBlendSnapshot(idAnimStack *, int, const int, float);
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virtual void PreSerializeInit(idAnimStack *, idClip *, idGameTimeManager *);
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virtual bool InternalInit(const idAnimatorParms_Base *);
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virtual bool InternalPostInit(const idAnimatorParms_Base *);
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virtual void InternalShutdown(idAnimStack *);
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virtual void InternalPreBlendTree(const idAnimStack *, const int, const int);
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virtual void InternalPostBlendTree(const idAnimStack *, const int);
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virtual void InternalStart(const idAnimStack *, const int, const idTypesafeNumber<int,enum gameTimeUnique_t>);
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virtual void InternalEnd(const idAnimStack *, const int, const idTypesafeNumber<int,enum gameTimeUnique_t>);
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virtual void InternalBlend(const idAnimStack *, const int, const float, const idTypesafeNumber<int,enum gameTimeUnique_t>);
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virtual bool InternalIsContributing();
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virtual const idMD6Branch *InternalGetMergeBranch();
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virtual idMD6Branch *InternalGetMergeBranch_2();
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virtual void InternalPause(const idAnimStack *, const idTypesafeNumber<int,enum gameTimeUnique_t>);
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virtual void InternalUnpause(const idAnimStack *, const idTypesafeNumber<int,enum gameTimeUnique_t>);
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virtual const idMD6Branch *InternalGetEndBranch();
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virtual idMD6Branch *InternalGetEndBranch_2();
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int lastBlendTriangle;
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idHandle<unsigned short,enum invalidAliasHandle_t,65535> vertexAliasHandles[9];
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};
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// IDA Local Type ordinal 20101; PDB kind: struct.
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struct idAnimator_TurretNxN<3>::triangle_t
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{
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unsigned __int8 vertex1;
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unsigned __int8 vertex2;
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unsigned __int8 vertex3;
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};
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// IDA Local Type ordinal 20102; PDB kind: struct.
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struct idAnimator_TurretNxN<3>::blendgrid_t
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{
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idVec3 vertexLocations[9];
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idAnimator_TurretNxN<3>::triangle_t blendTriangles[8];
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};
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// IDA Local Type ordinal 29856; PDB kind: typedef.
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typedef idAnimator_TurretNxN<3> idAnimator_Turret;
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// IDA Local Type ordinal 32078; PDB kind: typedef.
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typedef idAnimator_TurretNxN<3> idAnimator_Turret3x3;
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