Added cleaned up structs and classes to proper header files.

This commit is contained in:
Justin Marshall
2026-08-08 17:17:36 -07:00
parent 2b5e5a2c2a
commit 61cb846dd5
791 changed files with 85858 additions and 0 deletions
@@ -0,0 +1,39 @@
#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\gamelib\aas2\deferredviscache.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 17280; PDB kind: class.
class __declspec(align(4)) idDeferredVisCache
{
public:
idList<idDeferredVisQuery *,106> hashTable;
idList<idClipQuery,106> clipQueries;
int curClipQueryIdx;
deferredVisList_t leastRecentlyUsedList;
deferredVisList_t priorityList;
idClip *clip;
idDeferredVisQuery *queryList;
idDeferredVisQuery *queryPool;
int expiredIndex;
int numFrames;
int numCreatedThisFrame;
int numBumped;
int numQueriesIssued;
int totalQueriesIssued;
int numPurged;
int numExpired;
int numCacheHits;
int totalCacheHits;
int maxCreatedInAFrame;
int recentNumFrames;
int recentTotalCacheHits;
int recentTotalQueriesIssued;
float recentCacheHitRatio;
float recentAvgHitRatio;
bool initialized;
bool alreadyWarned;
};