Added cleaned up structs and classes to proper header files.
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#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\gamelib\aas2\aas2callback_findareaoutofrange.h
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// Recovered logical types: 1
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 23526; PDB kind: class.
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class idAAS2Callback_FindAreaOutOfRange : public idAAS2Callback_AvoidLocation
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{
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public:
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// Recovered virtual interface; IDA vtable ordinal 23527.
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virtual ~idAAS2Callback_FindAreaOutOfRange();
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virtual bool PathValid(const idAAS2 *, const idVec3 *, const idVec3 *);
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virtual int AdditionalTravelTimeForPath(const idAAS2 *, const idVec3 *, const idVec3 *);
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virtual bool AreaIsGoal(const idAAS2 *, int, const idVec3 *);
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idClip *clip;
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idVec3 targetPos;
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float maxDistSqr;
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};
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