Added cleaned up structs and classes to proper header files.

This commit is contained in:
Justin Marshall
2026-08-08 17:17:36 -07:00
parent 2b5e5a2c2a
commit 61cb846dd5
791 changed files with 85858 additions and 0 deletions
@@ -0,0 +1,46 @@
#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\framework\sourcecontrolwrapper.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 22324; PDB kind: class.
class __declspec(align(4)) idSourceControlWrapper : public idSourceControl
{
public:
// Recovered virtual interface; IDA vtable ordinal 22325.
virtual ~idSourceControlWrapper();
virtual bool Init();
virtual void Shutdown();
virtual void SetSilentCheckOut(bool);
virtual bool GetSilentCheckOut();
virtual void SetSilentCheckIn(bool);
virtual bool GetSilentCheckIn();
virtual bool IsConnected();
virtual bool IsInitialized();
virtual int CheckOut(const idList<idStr,5> *);
virtual int UndoCheckOut(const idList<idStr,5> *);
virtual int Import(const idList<idStr,5> *, bool, bool, scFileType_t);
virtual int GetLatest(const idList<idStr,5> *, bool);
virtual int CheckIn(const idList<idStr,5> *, const idStr *, bool);
virtual int Delete(const idList<idStr,5> *);
virtual int UpdateFolder(const char *);
virtual scFileStatus_t GetFileStatus(const idStr *);
virtual bool GetFileVersion(const idStr *, int *, int *);
virtual int GetNumCheckOutUsers(const idStr *);
virtual void GetCheckOutUser(const idStr *, int, char *, const int);
virtual void GetUsernameForFileVersion(const idStr *, int, idStr *);
virtual void GetCurrentWorkspace(idSourceControl::idSourceControlWorkspace *);
virtual void GetAvailableWorkspaces(struct idList<idSourceControl::idSourceControlWorkspace,5> *);
virtual void SetWorkspace(const char *);
virtual void SetWorkspace_2(idSourceControl::idSourceControlWorkspace *);
virtual bool IsWorkspaceValid();
virtual idStr *GetUsername(idStr *result);
idSourceControl *sc;
unsigned int dllHandle;
bool loadFailed;
bool autoInitAttempt;
};