Added cleaned up structs and classes to proper header files.
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#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\framework\loadscreen.h
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// Recovered logical types: 4
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 22496; PDB kind: class.
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class idLoadScreenInfo
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{
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public:
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idStr varName;
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idStr value;
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};
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// IDA Local Type ordinal 23597; PDB kind: class.
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class __declspec(align(2)) idLoadScreenThread : public idSysThread
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{
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public:
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// Recovered virtual interface; IDA vtable ordinal 23598.
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virtual ~idLoadScreenThread();
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virtual int Run();
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bool initialized;
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volatile bool stopRunning;
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volatile bool isRunning;
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};
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// IDA Local Type ordinal 23599; PDB kind: class.
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class idLoadScreen
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{
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public:
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idLoadScreenThread *thread;
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idSWF *loadingGui;
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idRenderModelGui *guiModel;
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};
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// IDA Local Type ordinal 23600; PDB kind: class.
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class idLoadScreenInfo2
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{
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public:
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idStr varName;
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idStr value;
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};
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