Added cleaned up structs and classes to proper header files.

This commit is contained in:
Justin Marshall
2026-08-08 17:17:36 -07:00
parent 2b5e5a2c2a
commit 61cb846dd5
791 changed files with 85858 additions and 0 deletions
+41
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#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\decls\declbreakable.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 14552; PDB kind: class.
class idDeclBreakable : public idDecl
{
public:
// Recovered virtual interface; IDA vtable ordinal 14553.
virtual ~idDeclBreakable();
virtual void LoadResource();
virtual bool ReloadIfStale();
virtual void WriteResourceFile();
virtual idResourceList *GetResourceList();
virtual void Print();
virtual void List();
virtual unsigned int GetDeclTimestamp();
virtual idDeclInfo *GetDeclInfo();
virtual bool RebuildTextSource();
virtual bool SetImplicitText();
virtual const char *DefaultDefinition();
virtual void LogMissingDecl();
virtual void Parse(idParser *);
virtual void FreeData();
virtual unsigned int Size();
idAtomicString modelName;
int numPieces;
idBreakableSettings settings;
idList<idBreakableExplosion,59> explosions;
idList<idBreakableTrail,59> trails;
idList<int,59> armoredPieces;
idList<int,59> healthPieces;
idList<idBreakableDecal,59> decals;
idList<idBreakablePieceDecal,5> pieceDecals;
idBreakableSpark sparks;
};