Added shaders and doomscript from the build.

This commit is contained in:
Justin Marshall
2026-08-09 04:23:10 -07:00
parent 82cfb1972d
commit 1d0c9d6657
734 changed files with 19587 additions and 0 deletions
@@ -0,0 +1,24 @@
{
parms {
stageSort sortTrans
}
state {
blend GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthmask
alphamask
depthfunc GL_ALWAYS
}
hlsl_vp {
result.position.x = dot4( vertex.position, $mvpMatrixX );
result.position.y = dot4( vertex.position, $mvpMatrixY );
result.position.z = dot4( vertex.position, $mvpMatrixZ );
result.position.w = dot4( vertex.position, $mvpMatrixW );
result.texcoord0 = vertex.texcoord0.xyxy;
result.color = swizzleColor( vertex.color ) * $color;
}
hlsl_fp {
result.color = tex2D( $transMap, fragment.texcoord0.xy ) * fragment.color;
}
}