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jmarshall23
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# idTech 5 reconstruction effort
https://github.com/jmarshall23/tech5/tree/main/bin <-- This is were you put the data from the Wolfenstein prototype.
https://github.com/jmarshall23/tech5/tree/main/recovered <-- contains the hex rays dumps in individual cpp files/h from a xbox 360 version of Wolfenstein TNO.
https://github.com/jmarshall23/tech5/tree/main/source <-- Source code generated based on the recovered hex rays data.
THIS IS A WORK IN PROGRESS.