
// ========================================================================
// `dynamic initializer for 'managedChannelAnimator_animBlendInMS''
// EA  : 0x8336C938
// RVA : 0x0136C938
// PDB : w:\tech5\tungsten\game\animation\managedchannelanimator.cpp
// ========================================================================

void __noreturn _dynamic_initializer_for__managedChannelAnimator_animBlendInMS__()
{
  idCVar::idCVar(
    this: &managedChannelAnimator_animBlendInMS,
    name: "managedChannelAnimator_animBlendInMS",
    value: "150",
    flags: 2,
    description: "Default blend in duration",
    valueCompletion: nullptr);
  atexit(func: (void (__fastcall *)())_dynamic_atexit_destructor_for__managedChannelAnimator_animBlendInMS__);
}


// ========================================================================
// `dynamic initializer for 'managedChannelAnimator_animIsDoneFrames''
// EA  : 0x8336C990
// RVA : 0x0136C990
// PDB : w:\tech5\tungsten\game\animation\managedchannelanimator.cpp
// ========================================================================

void __noreturn _dynamic_initializer_for__managedChannelAnimator_animIsDoneFrames__()
{
  idCVar::idCVar(
    this: &managedChannelAnimator_animIsDoneFrames,
    name: "managedChannelAnimator_animIsDoneFrames",
    value: "2",
    flags: 2,
    description: "Default number of frames to look ahead to test whether an animation is 'done'",
    valueCompletion: nullptr);
  atexit(func: (void (__fastcall *)())_dynamic_atexit_destructor_for__managedChannelAnimator_animIsDoneFrames__);
}


// ========================================================================
// `dynamic initializer for 'managedChannelANimator_animBlendOutMS''
// EA  : 0x8336C9E8
// RVA : 0x0136C9E8
// PDB : w:\tech5\tungsten\game\animation\managedchannelanimator.cpp
// ========================================================================

void __noreturn _dynamic_initializer_for__managedChannelANimator_animBlendOutMS__()
{
  idCVar::idCVar(
    this: &managedChannelANimator_animBlendOutMS,
    name: "managedChannelAnimator_animBlendOutMS",
    value: "250",
    flags: 2,
    description: "Default blend out duration",
    valueCompletion: nullptr);
  atexit(func: (void (__fastcall *)())_dynamic_atexit_destructor_for__managedChannelANimator_animBlendOutMS__);
}

