Update 1 changes

This commit is contained in:
Mike Rubits
2023-10-03 14:43:06 -04:00
parent 60f29560f3
commit 8dc1fc9794
67 changed files with 1806 additions and 1479 deletions

View File

@@ -567,6 +567,8 @@ bool fire_player_melee(edict_t *self, const vec3_t &start, const vec3_t &aim, in
if (!hit->inuse || !hit->takedamage)
continue;
else if (!CanDamage(self, hit))
continue;
// do the damage
vec3_t closest_point_to_check = closest_point_to_box(start, hit->s.origin + hit->mins, hit->s.origin + hit->maxs);