Update 1 changes

This commit is contained in:
Mike Rubits
2023-10-03 14:43:06 -04:00
parent 60f29560f3
commit 8dc1fc9794
67 changed files with 1806 additions and 1479 deletions

View File

@@ -12,23 +12,23 @@ hover
#include "m_hover.h"
#include "m_flash.h"
static int sound_pain1;
static int sound_pain2;
static int sound_death1;
static int sound_death2;
static int sound_sight;
static int sound_search1;
static int sound_search2;
static cached_soundindex sound_pain1;
static cached_soundindex sound_pain2;
static cached_soundindex sound_death1;
static cached_soundindex sound_death2;
static cached_soundindex sound_sight;
static cached_soundindex sound_search1;
static cached_soundindex sound_search2;
// ROGUE
// daedalus sounds
static int daed_sound_pain1;
static int daed_sound_pain2;
static int daed_sound_death1;
static int daed_sound_death2;
static int daed_sound_sight;
static int daed_sound_search1;
static int daed_sound_search2;
static cached_soundindex daed_sound_pain1;
static cached_soundindex daed_sound_pain2;
static cached_soundindex daed_sound_death1;
static cached_soundindex daed_sound_death2;
static cached_soundindex daed_sound_sight;
static cached_soundindex daed_sound_search1;
static cached_soundindex daed_sound_search2;
// ROGUE
MONSTERINFO_SIGHT(hover_sight) (edict_t *self, edict_t *other) -> void
@@ -619,26 +619,26 @@ void SP_monster_hover(edict_t *self)
self->monsterinfo.power_armor_power = 100;
// PMM - daedalus sounds
self->monsterinfo.engine_sound = gi.soundindex("daedalus/daedidle1.wav");
daed_sound_pain1 = gi.soundindex("daedalus/daedpain1.wav");
daed_sound_pain2 = gi.soundindex("daedalus/daedpain2.wav");
daed_sound_death1 = gi.soundindex("daedalus/daeddeth1.wav");
daed_sound_death2 = gi.soundindex("daedalus/daeddeth2.wav");
daed_sound_sight = gi.soundindex("daedalus/daedsght1.wav");
daed_sound_search1 = gi.soundindex("daedalus/daedsrch1.wav");
daed_sound_search2 = gi.soundindex("daedalus/daedsrch2.wav");
daed_sound_pain1.assign("daedalus/daedpain1.wav");
daed_sound_pain2.assign("daedalus/daedpain2.wav");
daed_sound_death1.assign("daedalus/daeddeth1.wav");
daed_sound_death2.assign("daedalus/daeddeth2.wav");
daed_sound_sight.assign("daedalus/daedsght1.wav");
daed_sound_search1.assign("daedalus/daedsrch1.wav");
daed_sound_search2.assign("daedalus/daedsrch2.wav");
gi.soundindex("tank/tnkatck3.wav");
// pmm
}
else
{
self->yaw_speed = 18;
sound_pain1 = gi.soundindex("hover/hovpain1.wav");
sound_pain2 = gi.soundindex("hover/hovpain2.wav");
sound_death1 = gi.soundindex("hover/hovdeth1.wav");
sound_death2 = gi.soundindex("hover/hovdeth2.wav");
sound_sight = gi.soundindex("hover/hovsght1.wav");
sound_search1 = gi.soundindex("hover/hovsrch1.wav");
sound_search2 = gi.soundindex("hover/hovsrch2.wav");
sound_pain1.assign("hover/hovpain1.wav");
sound_pain2.assign("hover/hovpain2.wav");
sound_death1.assign("hover/hovdeth1.wav");
sound_death2.assign("hover/hovdeth2.wav");
sound_sight.assign("hover/hovsght1.wav");
sound_search1.assign("hover/hovsrch1.wav");
sound_search2.assign("hover/hovsrch2.wav");
gi.soundindex("hover/hovatck1.wav");
self->monsterinfo.engine_sound = gi.soundindex("hover/hovidle1.wav");