mirror of
https://github.com/id-Software/quake2-rerelease-dll.git
synced 2026-03-19 16:39:46 +01:00
Update 1 changes
This commit is contained in:
@@ -12,13 +12,13 @@ GUNNER
|
||||
#include "m_gunner.h"
|
||||
#include "m_flash.h"
|
||||
|
||||
static int sound_pain;
|
||||
static int sound_pain2;
|
||||
static int sound_death;
|
||||
static int sound_idle;
|
||||
static int sound_open;
|
||||
static int sound_search;
|
||||
static int sound_sight;
|
||||
static cached_soundindex sound_pain;
|
||||
static cached_soundindex sound_pain2;
|
||||
static cached_soundindex sound_death;
|
||||
static cached_soundindex sound_idle;
|
||||
static cached_soundindex sound_open;
|
||||
static cached_soundindex sound_search;
|
||||
static cached_soundindex sound_sight;
|
||||
|
||||
void gunner_idlesound(edict_t *self)
|
||||
{
|
||||
@@ -858,13 +858,13 @@ void SP_monster_gunner(edict_t *self)
|
||||
return;
|
||||
}
|
||||
|
||||
sound_death = gi.soundindex("gunner/death1.wav");
|
||||
sound_pain = gi.soundindex("gunner/gunpain2.wav");
|
||||
sound_pain2 = gi.soundindex("gunner/gunpain1.wav");
|
||||
sound_idle = gi.soundindex("gunner/gunidle1.wav");
|
||||
sound_open = gi.soundindex("gunner/gunatck1.wav");
|
||||
sound_search = gi.soundindex("gunner/gunsrch1.wav");
|
||||
sound_sight = gi.soundindex("gunner/sight1.wav");
|
||||
sound_death.assign("gunner/death1.wav");
|
||||
sound_pain.assign("gunner/gunpain2.wav");
|
||||
sound_pain2.assign("gunner/gunpain1.wav");
|
||||
sound_idle.assign("gunner/gunidle1.wav");
|
||||
sound_open.assign("gunner/gunatck1.wav");
|
||||
sound_search.assign("gunner/gunsrch1.wav");
|
||||
sound_sight.assign("gunner/sight1.wav");
|
||||
|
||||
gi.soundindex("gunner/gunatck2.wav");
|
||||
gi.soundindex("gunner/gunatck3.wav");
|
||||
|
||||
Reference in New Issue
Block a user