mirror of
https://github.com/id-Software/quake2-rerelease-dll.git
synced 2026-03-20 08:59:28 +01:00
Update 1 changes
This commit is contained in:
@@ -18,21 +18,21 @@ void chick_reslash(edict_t *self);
|
||||
void chick_rerocket(edict_t *self);
|
||||
void chick_attack1(edict_t *self);
|
||||
|
||||
static int sound_missile_prelaunch;
|
||||
static int sound_missile_launch;
|
||||
static int sound_melee_swing;
|
||||
static int sound_melee_hit;
|
||||
static int sound_missile_reload;
|
||||
static int sound_death1;
|
||||
static int sound_death2;
|
||||
static int sound_fall_down;
|
||||
static int sound_idle1;
|
||||
static int sound_idle2;
|
||||
static int sound_pain1;
|
||||
static int sound_pain2;
|
||||
static int sound_pain3;
|
||||
static int sound_sight;
|
||||
static int sound_search;
|
||||
static cached_soundindex sound_missile_prelaunch;
|
||||
static cached_soundindex sound_missile_launch;
|
||||
static cached_soundindex sound_melee_swing;
|
||||
static cached_soundindex sound_melee_hit;
|
||||
static cached_soundindex sound_missile_reload;
|
||||
static cached_soundindex sound_death1;
|
||||
static cached_soundindex sound_death2;
|
||||
static cached_soundindex sound_fall_down;
|
||||
static cached_soundindex sound_idle1;
|
||||
static cached_soundindex sound_idle2;
|
||||
static cached_soundindex sound_pain1;
|
||||
static cached_soundindex sound_pain2;
|
||||
static cached_soundindex sound_pain3;
|
||||
static cached_soundindex sound_sight;
|
||||
static cached_soundindex sound_search;
|
||||
|
||||
void ChickMoan(edict_t *self)
|
||||
{
|
||||
@@ -795,21 +795,21 @@ void SP_monster_chick(edict_t *self)
|
||||
return;
|
||||
}
|
||||
|
||||
sound_missile_prelaunch = gi.soundindex("chick/chkatck1.wav");
|
||||
sound_missile_launch = gi.soundindex("chick/chkatck2.wav");
|
||||
sound_melee_swing = gi.soundindex("chick/chkatck3.wav");
|
||||
sound_melee_hit = gi.soundindex("chick/chkatck4.wav");
|
||||
sound_missile_reload = gi.soundindex("chick/chkatck5.wav");
|
||||
sound_death1 = gi.soundindex("chick/chkdeth1.wav");
|
||||
sound_death2 = gi.soundindex("chick/chkdeth2.wav");
|
||||
sound_fall_down = gi.soundindex("chick/chkfall1.wav");
|
||||
sound_idle1 = gi.soundindex("chick/chkidle1.wav");
|
||||
sound_idle2 = gi.soundindex("chick/chkidle2.wav");
|
||||
sound_pain1 = gi.soundindex("chick/chkpain1.wav");
|
||||
sound_pain2 = gi.soundindex("chick/chkpain2.wav");
|
||||
sound_pain3 = gi.soundindex("chick/chkpain3.wav");
|
||||
sound_sight = gi.soundindex("chick/chksght1.wav");
|
||||
sound_search = gi.soundindex("chick/chksrch1.wav");
|
||||
sound_missile_prelaunch.assign("chick/chkatck1.wav");
|
||||
sound_missile_launch.assign("chick/chkatck2.wav");
|
||||
sound_melee_swing.assign("chick/chkatck3.wav");
|
||||
sound_melee_hit.assign("chick/chkatck4.wav");
|
||||
sound_missile_reload.assign("chick/chkatck5.wav");
|
||||
sound_death1.assign("chick/chkdeth1.wav");
|
||||
sound_death2.assign("chick/chkdeth2.wav");
|
||||
sound_fall_down.assign("chick/chkfall1.wav");
|
||||
sound_idle1.assign("chick/chkidle1.wav");
|
||||
sound_idle2.assign("chick/chkidle2.wav");
|
||||
sound_pain1.assign("chick/chkpain1.wav");
|
||||
sound_pain2.assign("chick/chkpain2.wav");
|
||||
sound_pain3.assign("chick/chkpain3.wav");
|
||||
sound_sight.assign("chick/chksght1.wav");
|
||||
sound_search.assign("chick/chksrch1.wav");
|
||||
|
||||
self->movetype = MOVETYPE_STEP;
|
||||
self->solid = SOLID_BBOX;
|
||||
|
||||
Reference in New Issue
Block a user