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https://github.com/id-Software/quake2-rerelease-dll.git
synced 2026-03-20 17:09:35 +01:00
Update 1 changes
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@@ -450,13 +450,6 @@ retry:
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if (!obstacle->inuse)
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goto retry;
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// the move failed, bump all nextthink times and back out moves
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for (mv = ent; mv; mv = mv->teamchain)
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{
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if (mv->nextthink > 0_ms)
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mv->nextthink += FRAME_TIME_S;
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}
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}
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else
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{
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@@ -849,7 +842,11 @@ void SV_Physics_Step(edict_t *ent)
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ent->gravity = 1.0;
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// ========
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G_TouchTriggers(ent);
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// [Paril-KEX] this is something N64 does to avoid doors opening
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// at the start of a level, which triggers some monsters to spawn.
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if (!level.is_n64 || level.time > FRAME_TIME_S)
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G_TouchTriggers(ent);
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if (!ent->inuse)
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return;
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