Initial commit

This commit is contained in:
Mike Rubits
2023-08-07 14:47:28 -05:00
commit 60f29560f3
438 changed files with 317574 additions and 0 deletions

61
rerelease/m_boss3.cpp Normal file
View File

@@ -0,0 +1,61 @@
// Copyright (c) ZeniMax Media Inc.
// Licensed under the GNU General Public License 2.0.
/*
==============================================================================
boss3
==============================================================================
*/
#include "g_local.h"
#include "m_boss32.h"
USE(Use_Boss3) (edict_t *self, edict_t *other, edict_t *activator) -> void
{
gi.WriteByte(svc_temp_entity);
gi.WriteByte(TE_BOSSTPORT);
gi.WritePosition(self->s.origin);
gi.multicast(self->s.origin, MULTICAST_PHS, false);
// just hide, don't kill ent so we can trigger it again
self->svflags |= SVF_NOCLIENT;
self->solid = SOLID_NOT;
}
THINK(Think_Boss3Stand) (edict_t *self) -> void
{
if (self->s.frame == FRAME_stand260)
self->s.frame = FRAME_stand201;
else
self->s.frame++;
self->nextthink = level.time + 10_hz;
}
/*QUAKED monster_boss3_stand (1 .5 0) (-32 -32 0) (32 32 90)
Just stands and cycles in one place until targeted, then teleports away.
*/
void SP_monster_boss3_stand(edict_t *self)
{
if ( !M_AllowSpawn( self ) ) {
G_FreeEdict( self );
return;
}
self->movetype = MOVETYPE_STEP;
self->solid = SOLID_BBOX;
self->model = "models/monsters/boss3/rider/tris.md2";
self->s.modelindex = gi.modelindex(self->model);
self->s.frame = FRAME_stand201;
gi.soundindex("misc/bigtele.wav");
self->mins = { -32, -32, 0 };
self->maxs = { 32, 32, 90 };
self->use = Use_Boss3;
self->think = Think_Boss3Stand;
self->nextthink = level.time + FRAME_TIME_S;
gi.linkentity(self);
}