Initial commit

This commit is contained in:
Mike Rubits
2023-08-07 14:47:28 -05:00
commit 60f29560f3
438 changed files with 317574 additions and 0 deletions

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rerelease/ctf/g_ctf.cpp Normal file

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rerelease/ctf/g_ctf.h Normal file
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// Copyright (c) ZeniMax Media Inc.
// Licensed under the GNU General Public License 2.0.
#define CTF_VERSION 1.52
#define CTF_VSTRING2(x) #x
#define CTF_VSTRING(x) CTF_VSTRING2(x)
#define CTF_STRING_VERSION CTF_VSTRING(CTF_VERSION)
enum ctfteam_t
{
CTF_NOTEAM,
CTF_TEAM1,
CTF_TEAM2
};
enum ctfgrapplestate_t
{
CTF_GRAPPLE_STATE_FLY,
CTF_GRAPPLE_STATE_PULL,
CTF_GRAPPLE_STATE_HANG
};
struct ghost_t
{
char netname[MAX_NETNAME];
int number;
// stats
int deaths;
int kills;
int caps;
int basedef;
int carrierdef;
int code; // ghost code
ctfteam_t team; // team
int score; // frags at time of disconnect
edict_t *ent;
};
extern cvar_t *ctf;
extern cvar_t *g_teamplay_force_join;
extern cvar_t *teamplay;
constexpr const char *CTF_TEAM1_SKIN = "ctf_r";
constexpr const char *CTF_TEAM2_SKIN = "ctf_b";
constexpr int32_t CTF_CAPTURE_BONUS = 15; // what you get for capture
constexpr int32_t CTF_TEAM_BONUS = 10; // what your team gets for capture
constexpr int32_t CTF_RECOVERY_BONUS = 1; // what you get for recovery
constexpr int32_t CTF_FLAG_BONUS = 0; // what you get for picking up enemy flag
constexpr int32_t CTF_FRAG_CARRIER_BONUS = 2; // what you get for fragging enemy flag carrier
constexpr gtime_t CTF_FLAG_RETURN_TIME = 40_sec; // seconds until auto return
constexpr int32_t CTF_CARRIER_DANGER_PROTECT_BONUS = 2; // bonus for fraggin someone who has recently hurt your flag carrier
constexpr int32_t CTF_CARRIER_PROTECT_BONUS = 1; // bonus for fraggin someone while either you or your target are near your flag carrier
constexpr int32_t CTF_FLAG_DEFENSE_BONUS = 1; // bonus for fraggin someone while either you or your target are near your flag
constexpr int32_t CTF_RETURN_FLAG_ASSIST_BONUS = 1; // awarded for returning a flag that causes a capture to happen almost immediately
constexpr int32_t CTF_FRAG_CARRIER_ASSIST_BONUS = 2; // award for fragging a flag carrier if a capture happens almost immediately
constexpr float CTF_TARGET_PROTECT_RADIUS = 400; // the radius around an object being defended where a target will be worth extra frags
constexpr float CTF_ATTACKER_PROTECT_RADIUS = 400; // the radius around an object being defended where an attacker will get extra frags when making kills
constexpr gtime_t CTF_CARRIER_DANGER_PROTECT_TIMEOUT = 8_sec;
constexpr gtime_t CTF_FRAG_CARRIER_ASSIST_TIMEOUT = 10_sec;
constexpr gtime_t CTF_RETURN_FLAG_ASSIST_TIMEOUT = 10_sec;
constexpr gtime_t CTF_AUTO_FLAG_RETURN_TIMEOUT = 30_sec; // number of seconds before dropped flag auto-returns
constexpr gtime_t CTF_TECH_TIMEOUT = 60_sec; // seconds before techs spawn again
constexpr int32_t CTF_DEFAULT_GRAPPLE_SPEED = 650; // speed of grapple in flight
constexpr float CTF_DEFAULT_GRAPPLE_PULL_SPEED = 650; // speed player is pulled at
void CTFInit();
void CTFSpawn();
void CTFPrecache();
bool G_TeamplayEnabled();
void G_AdjustTeamScore(ctfteam_t team, int32_t offset);
void SP_info_player_team1(edict_t *self);
void SP_info_player_team2(edict_t *self);
const char *CTFTeamName(int team);
const char *CTFOtherTeamName(int team);
void CTFAssignSkin(edict_t *ent, const char *s);
void CTFAssignTeam(gclient_t *who);
edict_t *SelectCTFSpawnPoint(edict_t *ent, bool force_spawn);
bool CTFPickup_Flag(edict_t *ent, edict_t *other);
void CTFDrop_Flag(edict_t *ent, gitem_t *item);
void CTFEffects(edict_t *player);
void CTFCalcScores();
void CTFCalcRankings(std::array<uint32_t, MAX_CLIENTS> &player_ranks); // [Paril-KEX]
void CheckEndTDMLevel(); // [Paril-KEX]
void SetCTFStats(edict_t *ent);
void CTFDeadDropFlag(edict_t *self);
void CTFScoreboardMessage(edict_t *ent, edict_t *killer);
void CTFTeam_f(edict_t *ent);
void CTFID_f(edict_t *ent);
#ifndef KEX_Q2_GAME
void CTFSay_Team(edict_t *who, const char *msg);
#endif
void CTFFlagSetup(edict_t *ent);
void CTFResetFlag(int ctf_team);
void CTFFragBonuses(edict_t *targ, edict_t *inflictor, edict_t *attacker);
void CTFCheckHurtCarrier(edict_t *targ, edict_t *attacker);
void CTFDirtyTeamMenu();
// GRAPPLE
void CTFWeapon_Grapple(edict_t *ent);
void CTFPlayerResetGrapple(edict_t *ent);
void CTFGrapplePull(edict_t *self);
void CTFResetGrapple(edict_t *self);
// TECH
gitem_t *CTFWhat_Tech(edict_t *ent);
bool CTFPickup_Tech(edict_t *ent, edict_t *other);
void CTFDrop_Tech(edict_t *ent, gitem_t *item);
void CTFDeadDropTech(edict_t *ent);
void CTFSetupTechSpawn();
int CTFApplyResistance(edict_t *ent, int dmg);
int CTFApplyStrength(edict_t *ent, int dmg);
bool CTFApplyStrengthSound(edict_t *ent);
bool CTFApplyHaste(edict_t *ent);
void CTFApplyHasteSound(edict_t *ent);
void CTFApplyRegeneration(edict_t *ent);
bool CTFHasRegeneration(edict_t *ent);
void CTFRespawnTech(edict_t *ent);
void CTFResetTech();
void CTFOpenJoinMenu(edict_t *ent);
bool CTFStartClient(edict_t *ent);
void CTFVoteYes(edict_t *ent);
void CTFVoteNo(edict_t *ent);
void CTFReady(edict_t *ent);
void CTFNotReady(edict_t *ent);
bool CTFNextMap();
bool CTFMatchSetup();
bool CTFMatchOn();
void CTFGhost(edict_t *ent);
void CTFAdmin(edict_t *ent);
bool CTFInMatch();
void CTFStats(edict_t *ent);
void CTFWarp(edict_t *ent);
void CTFBoot(edict_t *ent);
void CTFPlayerList(edict_t *ent);
bool CTFCheckRules();
void SP_misc_ctf_banner(edict_t *ent);
void SP_misc_ctf_small_banner(edict_t *ent);
void UpdateChaseCam(edict_t *ent);
void ChaseNext(edict_t *ent);
void ChasePrev(edict_t *ent);
void CTFObserver(edict_t *ent);
void SP_trigger_teleport(edict_t *ent);
void SP_info_teleport_destination(edict_t *ent);
void CTFSetPowerUpEffect(edict_t *ent, effects_t def);

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// Copyright (c) ZeniMax Media Inc.
// Licensed under the GNU General Public License 2.0.
#include "../g_local.h"
// Note that the pmenu entries are duplicated
// this is so that a static set of pmenu entries can be used
// for multiple clients and changed without interference
// note that arg will be freed when the menu is closed, it must be allocated memory
pmenuhnd_t *PMenu_Open(edict_t *ent, const pmenu_t *entries, int cur, int num, void *arg, UpdateFunc_t UpdateFunc)
{
pmenuhnd_t *hnd;
const pmenu_t *p;
int i;
if (!ent->client)
return nullptr;
if (ent->client->menu)
{
gi.Com_Print("warning, ent already has a menu\n");
PMenu_Close(ent);
}
hnd = (pmenuhnd_t *) gi.TagMalloc(sizeof(*hnd), TAG_LEVEL);
hnd->UpdateFunc = UpdateFunc;
hnd->arg = arg;
hnd->entries = (pmenu_t *) gi.TagMalloc(sizeof(pmenu_t) * num, TAG_LEVEL);
memcpy(hnd->entries, entries, sizeof(pmenu_t) * num);
// duplicate the strings since they may be from static memory
for (i = 0; i < num; i++)
Q_strlcpy(hnd->entries[i].text, entries[i].text, sizeof(entries[i].text));
hnd->num = num;
if (cur < 0 || !entries[cur].SelectFunc)
{
for (i = 0, p = entries; i < num; i++, p++)
if (p->SelectFunc)
break;
}
else
i = cur;
if (i >= num)
hnd->cur = -1;
else
hnd->cur = i;
ent->client->showscores = true;
ent->client->inmenu = true;
ent->client->menu = hnd;
if (UpdateFunc)
UpdateFunc(ent);
PMenu_Do_Update(ent);
gi.unicast(ent, true);
return hnd;
}
void PMenu_Close(edict_t *ent)
{
pmenuhnd_t *hnd;
if (!ent->client->menu)
return;
hnd = ent->client->menu;
gi.TagFree(hnd->entries);
if (hnd->arg)
gi.TagFree(hnd->arg);
gi.TagFree(hnd);
ent->client->menu = nullptr;
ent->client->showscores = false;
}
// only use on pmenu's that have been called with PMenu_Open
void PMenu_UpdateEntry(pmenu_t *entry, const char *text, int align, SelectFunc_t SelectFunc)
{
Q_strlcpy(entry->text, text, sizeof(entry->text));
entry->align = align;
entry->SelectFunc = SelectFunc;
}
#include "../g_statusbar.h"
void PMenu_Do_Update(edict_t *ent)
{
int i;
pmenu_t *p;
int x;
pmenuhnd_t *hnd;
const char *t;
bool alt = false;
if (!ent->client->menu)
{
gi.Com_Print("warning: ent has no menu\n");
return;
}
hnd = ent->client->menu;
if (hnd->UpdateFunc)
hnd->UpdateFunc(ent);
statusbar_t sb;
sb.xv(32).yv(8).picn("inventory");
for (i = 0, p = hnd->entries; i < hnd->num; i++, p++)
{
if (!*(p->text))
continue; // blank line
t = p->text;
if (*t == '*')
{
alt = true;
t++;
}
sb.yv(32 + i * 8);
const char *loc_func = "loc_string";
if (p->align == PMENU_ALIGN_CENTER)
{
x = 0;
loc_func = "loc_cstring";
}
else if (p->align == PMENU_ALIGN_RIGHT)
{
x = 260;
loc_func = "loc_rstring";
}
else
x = 64;
sb.xv(x);
sb.sb << loc_func;
if (hnd->cur == i || alt)
sb.sb << '2';
sb.sb << " 1 \"" << t << "\" \"" << p->text_arg1 << "\" ";
if (hnd->cur == i)
{
sb.xv(56);
sb.string2("\">\"");
}
alt = false;
}
gi.WriteByte(svc_layout);
gi.WriteString(sb.sb.str().c_str());
}
void PMenu_Update(edict_t *ent)
{
if (!ent->client->menu)
{
gi.Com_Print("warning: ent has no menu\n");
return;
}
if (level.time - ent->client->menutime >= 1_sec)
{
// been a second or more since last update, update now
PMenu_Do_Update(ent);
gi.unicast(ent, true);
ent->client->menutime = level.time + 1_sec;
ent->client->menudirty = false;
}
ent->client->menutime = level.time;
ent->client->menudirty = true;
}
void PMenu_Next(edict_t *ent)
{
pmenuhnd_t *hnd;
int i;
pmenu_t *p;
if (!ent->client->menu)
{
gi.Com_Print("warning: ent has no menu\n");
return;
}
hnd = ent->client->menu;
if (hnd->cur < 0)
return; // no selectable entries
i = hnd->cur;
p = hnd->entries + hnd->cur;
do
{
i++;
p++;
if (i == hnd->num)
{
i = 0;
p = hnd->entries;
}
if (p->SelectFunc)
break;
} while (i != hnd->cur);
hnd->cur = i;
PMenu_Update(ent);
}
void PMenu_Prev(edict_t *ent)
{
pmenuhnd_t *hnd;
int i;
pmenu_t *p;
if (!ent->client->menu)
{
gi.Com_Print("warning: ent has no menu\n");
return;
}
hnd = ent->client->menu;
if (hnd->cur < 0)
return; // no selectable entries
i = hnd->cur;
p = hnd->entries + hnd->cur;
do
{
if (i == 0)
{
i = hnd->num - 1;
p = hnd->entries + i;
}
else
{
i--;
p--;
}
if (p->SelectFunc)
break;
} while (i != hnd->cur);
hnd->cur = i;
PMenu_Update(ent);
}
void PMenu_Select(edict_t *ent)
{
pmenuhnd_t *hnd;
pmenu_t *p;
if (!ent->client->menu)
{
gi.Com_Print("warning: ent has no menu\n");
return;
}
hnd = ent->client->menu;
if (hnd->cur < 0)
return; // no selectable entries
p = hnd->entries + hnd->cur;
if (p->SelectFunc)
p->SelectFunc(ent, hnd);
}

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// Copyright (c) ZeniMax Media Inc.
// Licensed under the GNU General Public License 2.0.
enum
{
PMENU_ALIGN_LEFT,
PMENU_ALIGN_CENTER,
PMENU_ALIGN_RIGHT
};
struct pmenu_t;
using UpdateFunc_t = void (*)(edict_t *ent);
struct pmenuhnd_t
{
pmenu_t *entries;
int cur;
int num;
void *arg;
UpdateFunc_t UpdateFunc;
};
using SelectFunc_t = void (*)(edict_t *ent, pmenuhnd_t *hnd);
struct pmenu_t
{
char text[64];
int align;
SelectFunc_t SelectFunc;
char text_arg1[64];
};
pmenuhnd_t *PMenu_Open(edict_t *ent, const pmenu_t *entries, int cur, int num, void *arg, UpdateFunc_t UpdateFunc);
void PMenu_Close(edict_t *ent);
void PMenu_UpdateEntry(pmenu_t *entry, const char *text, int align, SelectFunc_t SelectFunc);
void PMenu_Do_Update(edict_t *ent);
void PMenu_Update(edict_t *ent);
void PMenu_Next(edict_t *ent);
void PMenu_Prev(edict_t *ent);
void PMenu_Select(edict_t *ent);