mirror of
https://github.com/id-Software/quake-rerelease-qc.git
synced 2026-03-20 17:10:49 +01:00
Initial commit of Update 3 QuakeC
This commit is contained in:
78
quakec_mg1/progs.src
Normal file
78
quakec_mg1/progs.src
Normal file
@@ -0,0 +1,78 @@
|
||||
#output "../progs.dat"
|
||||
|
||||
#copyright "Machinegames 2021"
|
||||
|
||||
// Enables downed zombies to be gibbed by nearby explosions
|
||||
// #define GIB_DOWNED_ZOMBIES
|
||||
|
||||
// Enables grenade downward slope bounce fix
|
||||
#define GRENADE_BOUNCE_FIX
|
||||
|
||||
// Enables monsters being aware of being in dangerous liquids
|
||||
#define MONSTERS_AWARE_OF_CONTENTS
|
||||
|
||||
// Enables experimental coop respawn behaviour: items respawn <num_players> times so all players have a chance to pick them up
|
||||
#define COOP_RESPAWN_ITEMS_FOR_PLAYERS
|
||||
|
||||
// Enables experimental coop respawn behaviour: keep all the players weapons when a checkpoint is activated
|
||||
#define COOP_RESPAWN_KEEP_WEAPONS
|
||||
|
||||
// Makes it so that killing an entity that has a delayed trigger behaviour while the delay is pending also cancels the delayed trigger
|
||||
#define ALLOW_DELAYED_THINK_CANCEL
|
||||
|
||||
#includelist
|
||||
|
||||
defs.qc
|
||||
math.qc
|
||||
subs.qc
|
||||
frametick.qc
|
||||
fight.qc
|
||||
ai.qc
|
||||
combat.qc
|
||||
items.qc
|
||||
items_runes.qc
|
||||
weapons.qc
|
||||
fog.qc // Fog controls
|
||||
world.qc
|
||||
client.qc
|
||||
player.qc
|
||||
monsters.qc
|
||||
doors.qc
|
||||
buttons.qc
|
||||
triggers.qc
|
||||
plats.qc
|
||||
misc.qc
|
||||
func_bob.qc
|
||||
lights.qc
|
||||
rotate.qc
|
||||
func_toss.qc
|
||||
// func_fade.qc // Bad behavior
|
||||
|
||||
|
||||
monsters/ogre.qc
|
||||
monsters/demon.qc
|
||||
monsters/shambler.qc
|
||||
monsters/knight.qc
|
||||
monsters/soldier.qc
|
||||
monsters/wizard.qc
|
||||
monsters/dog.qc
|
||||
monsters/zombie.qc
|
||||
monsters/boss.qc
|
||||
|
||||
monsters/tarbaby.qc // registered
|
||||
monsters/hknight.qc // registered
|
||||
monsters/fish.qc // registered
|
||||
monsters/shalrath.qc // registered
|
||||
monsters/enforcer.qc // registered
|
||||
monsters/oldone.qc // registered
|
||||
|
||||
misc_corpses.qc //Corpses yay
|
||||
misc_fx.qc // adds screenshake
|
||||
|
||||
//Map specific code? Why not..
|
||||
map_specific/mge2m2.qc
|
||||
map_specific/hub.qc
|
||||
|
||||
horde.qc // Yoder readded Sept 24, 2021
|
||||
|
||||
#endlist
|
||||
Reference in New Issue
Block a user