#define FRENCH // define if FRENCH VERSION #ifdef FRENCH #include "french2\idcard.i" // //#include "french2\gusdma.i" // //#include "french2\gusirq.i" // //#include "french2\gusport.i" // #include "french2\mcard.i" // //#include "french2\midiirq.i" #include "french2\midiport.i" // #include "french2\numdig.i" #include "french2\sbdma.i" // #include "french2\sbirq.i" // #include "french2\sbport.i" // #include "french2\control.i" // #include "french2\show.i" #include "french2\consel.i" #include "french2\quitwin.i" #include "french2\netsave.i" #include "french2\netplay.i" #include "french2\macros.i" #include "french2\modsave.i" #include "french2\sersave.i" #include "french2\netplay2.i" #define S_NONE "AUCUNE" #define S_PCSP "Haut-parleur PC" #define S_CON1 "Clavier seul" #define S_CON2 "Clavier + Souris" #define S_CON3 "Clavier + Joystick" #else #include "idcard.i" // #include "gusdma.i" // #include "gusirq.i" // #include "gusport.i" // #include "mcard.i" // #include "midiirq.i" #include "midiport.i" // #include "numdig.i" #include "sbdma.i" // #include "sbirq.i" // #include "sbport.i" // #include "control.i" // #include "show.i" #include "consel.i" #include "quitwin.i" #include "netsave.i" #include "gusirq.i" #include "netplay.i" #include "macros.i" #include "modsave.i" #include "sersave.i" #include "netplay2.i" #define S_NONE "None" #define S_PCSP "PC Speaker" #define S_CON1 "Keyboard only" #define S_CON2 "Keyboard + Mouse" #define S_CON3 "Keyboard + Joystick" #endif #ifdef DOOM2 #ifdef FRENCH #include "french2\idmain2.i" #include "french2\cmodem.i" #include "french2\cserial.i" #include "french2\cwarp.i" #include "french2\netwk2.i" #else #include "idmain2.i" #include "cmodem.i" #include "cserial.i" #include "cwarp.i" #include "netwk2.i" #endif #else #include "idmain.i" #include "warp.i" #include "modem.i" #include "serial.i" #include "network.i" #endif #include "keys.h" typedef enum { FALSE, TRUE } BOOL; typedef enum { M_NONE, M_PC, M_ADLIB, M_SB, M_PAS, M_GUS, M_WAVE, M_CANVAS, M_GMIDI, M_SBAWE32, M_LAST }SCARD; typedef enum { C_KEY, C_MOUSE, C_JOYSTICK, C_LAST }CONTROL; typedef struct { SCARD card; short port; short midiport; short irq; short dma; } DMXCARD; typedef struct { CONTROL control; DMXCARD m; DMXCARD d; short numdig; } DMXINFO; typedef struct { int numberOfPlayers; int skillLevel; int deathMatch; unsigned networkSocket; int episode; } net_t; typedef struct { int skillLevel; int deathMatch; int episode; int comport; int comtype; // 0 = connected,1 = answer,2 = call char phonenum[16]; } serial_t; typedef struct { int up; int down; int left; int right; int fire; int use; // ID = USE CYGNUS = USE SPECIAL WEAPON int key1; // ID = STRAFE ON CYGNUS = CHANGE SPECIAL WEAPON int key2; // ID = SPEED ON CYGNUS = MEGA BOMB HOT KEY int key3; // ID = STRAFE LEFT int key4; // ID = STRAFE RIGHT int mouse[3]; int joy[4]; } CONTS; typedef enum { ID_FIRE, // def button 1 ID_STRAFE, // def button 3 ID_FORWARD, // def button 2 ID_USE // def button 4 joystick only }IDCONTS; extern int usemouse; extern int usejoystick; typedef struct { char name[64]; char init[64]; char hangup[64]; char baud[8]; } modem_t; #define MAXMODEMS 200 typedef struct { char name[32]; char number[16]; } phonelist_t; #define MAXPHNLIST 40 extern int cdrom; extern char **myargv; extern int myargc;