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The source of the setup program included with DOOM, Final DOOM, Strife, etc.
This commit is contained in:
BIN
SCREENS/LDOG/BLK2EPS.EXE
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SCREENS/LDOG/BLK2EPS.EXE
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SCREENS/LDOG/COOLGAME.BAT
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SCREENS/LDOG/COOLGAME.BAT
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@echo off
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type g:\ldog\fy.ans
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174
SCREENS/LDOG/HISTORY.BKP
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174
SCREENS/LDOG/HISTORY.BKP
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Laughing Dog Screen Maker
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-------------------------
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U P D A T E H I S T O R Y
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------------------------------
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Release Version 1.14
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----------------------
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Last Updated: September 1992
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---------------------------
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This file contains descriptions of the updates made to the
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Laughing Dog Screen Maker program since the first release in
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March 1992.
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--------------------------------------------------------------
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LDOG.EXE
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--------------------------------------------------------------
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V1.01:
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--Internal release only.
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V1.02:
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20APR92 -- Fixed a bug in the PostScript output which caused the
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alternate PrCh function to fail. For consistency, all file and
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path names are now forcedto uppercase.
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--Fixed a bug introduced in V1.01 which prevented the PostScript
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option from working correctly.
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V1.10:
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25JUL92 -- Fixed a problem with the Set Last Screen Row dialog box
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that would sometimes cause the row number to increment more than
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one row at a time when using the mouse.
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--Initialize screen to White on Black ($0F) upon start-up.
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--Added ASCII Text output to the Generate Code/Export Menu. (See
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READ.ME file for more info on using this feature)
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--Added the ability to automatically insert WildCat! and PCBoard
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@variables into a screen using <cntl>-V hot key.(See READ.ME file
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for more info on using this feature)
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--Limited the length of screen rows exported as PCBoard or
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WildCat! BBS files to 79 chars. This change was necessary to
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avoid screens displaying a blank line between each row from
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within WildCat! and PCBoard on screens having a background color
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-- Laughing Dog Screen Maker HISTORY.DOC Page 1 of 3 --
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other than black. The last row on the screen (row 79) is now
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truncated.
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--Changed the colors used in the help screens. People suffering
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from certain kinds of color blindness were having trouble seeing
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the green on black text, so the colors were changed to solve this
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problem. If it is still difficult to see, please let me know and
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I will keep on adjusting until everyone can read the help
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screens. (Unfortunately, the colors are hard-coded into the help
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file, and cannot be user configured at this time).
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V1.11:
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14AUG92 -- Removed the invalid WildCat! BBS @variables @NODESTAT###@
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and @NODEUSER###@ from the WildCat! @Variable Menu.
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V1.12:
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02SEP92 -- Although still not "officially" supported, EGA and VGA
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extended screen modes (modes with more than the standard 25
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screen rows, like 35-line mode, 50-line mode, etc.) work better
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now. Fixed the problem of the mouse cursor occasionally not
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being able to move beyond the 25th row. Fixed the problem of
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getting multiple copies of a window, copied block, or BBS
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@variables showing up on the screen when using the Make a Window,
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Paste From File, or Insert BBS Variable features while UNDO was
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active. NOTE: In order for LDOG to work with these extended
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screen modes, the display must be in the mode prior to running
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LDOG.EXE, if you start LDOG in one mode then shell out to DOS and
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put the display in another mode, the screen will change, but LDOG
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will behave as though the original mode is still in effect, not a
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pretty sight...
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V1.13:
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Internal release only
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V1.14:
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25SEP92 -- Fixed a bug which caused the check mark to appear on the
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wrong line of the Generate Code Menu when toggling the "AS
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Monochrome" choice on and off.
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--Fixed a bug which sometimes caused the program not to return to
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the default drive and directory upon quitting if the program was
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executed through the DOS search path from another location on the
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hard drive.
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--When Copy to File is selected from the Block Menu, the default
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file name in the Save File dialog box now defaults to the last
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block file name saved or pasted.
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-- Laughing Dog Screen Maker HISTORY.DOC Page 2 of 3 --
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--Fixed a bug in the Color Pascal and Monochrome Assembly code
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generated which prevented it from running correctly on some XT
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computers with BIOS dates earlier than 1/10/86.
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--Added early binding to some functions in the PostScript code
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generated which could speed PostScript printing somewhat.
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--Added the "/#copies 1 def" variable definition to the
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PostScript code, which allows you to more efficiently print
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multiple copies of screens by changing the "1" to the number of
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copies you wish to print.
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--------------------------------------------------------------
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LDOGSHOW.EXE
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--------------------------------------------------------------
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V1.01:
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20APR92 -- Fixed the Copyright notice in the helpscreen
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V1.02:
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21JUL92 -- Program has not changed since V1.01, it was just recompiled
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with a different compiler.
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V1.03:
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03SEP92 -- Fixed the bug which prevented a single file with a filename
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beginning with a numeric character from being displayed.
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--------------------------------------------------------------
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LDOGRAB.EXE
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--------------------------------------------------------------
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V1.02:
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21JUL92 -- Fixed a problem which caused unexpected results if a screen
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being captured contained the characters with the values 0 or 255
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(which would have shown up as spaces on the application screen).
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These character values are now replaced with a normal space
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character (32 decimal/20 hex).
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--------------------------------------------------------------
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BLK2EPS.EXE
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--------------------------------------------------------------
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13APR92 -- Fixed a bug which caused the alternate PrCh function to
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fail. For consistency, all file and path names are now forced to
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uppercase.
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-- Laughing Dog Screen Maker HISTORY.DOC Page 3 of 3 --
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BIN
SCREENS/LDOG/LDOG.CFG
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BIN
SCREENS/LDOG/LDOG.CFG
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BIN
SCREENS/LDOG/LDOG.EXE
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BIN
SCREENS/LDOG/LDOG.EXE
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BIN
SCREENS/LDOG/LDOG.HLP
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BIN
SCREENS/LDOG/LDOG.HLP
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BIN
SCREENS/LDOG/LDOGRAB.EXE
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SCREENS/LDOG/LDOGRAB.EXE
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BIN
SCREENS/LDOG/LDOGSHOW.EXE
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SCREENS/LDOG/LDOGSHOW.EXE
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SCREENS/LDOG/LTOMMENU.COM
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SCREENS/LDOG/LTOMMENU.COM
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38
SCREENS/LDOG/PACKING.LST
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38
SCREENS/LDOG/PACKING.LST
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file: PACKING.LST
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-------------------------------------------------------------------------
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File Name Description of File
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-------------------------------------------------------------------------
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PACKING.LST This list.
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READ.ME Important last-minute information.
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SITELICE.DOC Site license information and agreement.
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LDOG.EXE The Laughing Dog Screen Maker program.
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LDOG.HLP The Laughing Dog Screen Maker on-line help file.
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LDOGRAB.EXE The Laughing Dog screen capture utility.
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LDOGSHOW.EXE The Laughing Dog presentation (slide show) utility.
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BLK2EPS.EXE The Laughing Dog block to EPS file conversion utility.
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COLORS.DOG An example Laughing Dog screen file containing all of the
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possible screen colors. Good for demonstrating PostScript
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gray scale rendering.
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ALLCHARS.DOG An example Laughing Dog Screen file containing the entire
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ASCII character set. Good for testing printer compatibility.
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HISTORY.DOC This file contains a history of additions and bug fixes made
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to the program since it's initial release in March '92.
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TEST.BAT
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BDEMO.DOG
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CHOICE1.DOG
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CHOICE2.DOG
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CHOICE3.DOG These 5 files are the demonstration files that go along with
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the discussion about using the Laughing Dog COM programs
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to enhance batch files in chapter 7.
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7
SCREENS/LDOG/READ.ME
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7
SCREENS/LDOG/READ.ME
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file: READ.ME
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There have been a few additions to the LDOG.EXE program.
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See the HISTORY.DOC file and the User's Manual Supplement
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for more information.
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Enjoy The Laughing Dog Screen Maker!
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9
SCREENS/LDOG/SHOW.LDS
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9
SCREENS/LDOG/SHOW.LDS
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; LDOGSHOW Script file
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magic.dog
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ice.dog
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answer.dog
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choice1.dog
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choice2.dog
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choice3.dog
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colors.dog
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; that's all!
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BIN
SCREENS/LDOG/TOMMENU.COM
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BIN
SCREENS/LDOG/TOMMENU.COM
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Binary file not shown.
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