//
// Handle all SFX card menus
//
#include "main.h"

enum
{
	DCARD_GUS,
	DCARD_PAS,
	DCARD_SB,
//	DCARD_PC,
	DCARD_NONE,
	DCARD_MAX
};

item_t idcarditems[]=
{
	{DCARD_GUS,	27,10,25,	-1,-1},
	{DCARD_PAS,	27,11,25,	-1,-1},
	{DCARD_SB,	27,12,25,	-1,-1},
//	{DCARD_PC,	27,13,25,	-1,-1},
	{DCARD_NONE,27,13,25,	-1,-1}
};

menu_t idcardmenu=
{
	&idcarditems[0],
	DCARD_NONE,
	DCARD_MAX,
	0x7f
};

int ChooseFxCard (void)
{
	short field;
	short	key;
	int   rval = 0;

	switch ( newc.d.card )
	{
		default:
		case M_NONE:
			field = DCARD_NONE;
			break;

//		case M_PC:
//			field = DCARD_PC;
//			break;

		case M_GUS:
			field = DCARD_GUS;
			break;

		case M_SB:
			field = DCARD_SB;
			break;

		case M_PAS:
			field = DCARD_PAS;
			break;

		case M_WAVE:
			field = DCARD_SB;
			break;
	}

	SaveScreen();
	DrawPup(&idcard);
	idcardmenu.startitem = field;

	while(1)
	{
		SetupMenu(&idcardmenu);
		field = GetMenuInput();
		key = menukey;
		switch ( key )
		{
			case KEY_ESC:
				rval = -1;
				goto func_exit;

			case KEY_ENTER:
			case KEY_F10:
			switch ( field )
			{
				case DCARD_PAS:
					newc.d.card = M_PAS;
					goto func_exit;

				case DCARD_SB:
					newc.d.card = M_SB;
					goto func_exit;

				case DCARD_GUS:
					newc.d.card = M_GUS;
					newc.d.midiport   = -1;
					goto func_exit;

#if 0
				case DCARD_PC:
					newc.d.card       = M_PC;
					newc.d.port       = -1;
					newc.d.midiport   = -1;
					newc.d.irq        = -1;
					newc.d.dma        = -1;
					goto func_exit;
#endif
				case DCARD_NONE:
					newc.d.card = M_NONE;
					newc.d.port       = -1;
					newc.d.midiport   = -1;
					newc.d.irq        = -1;
					newc.d.dma        = -1;
					goto func_exit;

				default:
					break;
			}
				break;
		}
	}

	func_exit:

	RestoreScreen();
	return ( rval );
}

//
// Choose SB DMA channel
//
enum
{
	SB_DMA_0,
	SB_DMA_1,
	SB_DMA_3,
	SB_DMA_5,
	SB_DMA_6,
	SB_DMA_7,
	SB_DMA_MAX
};

item_t sbdmaitems[]=
{
	{SB_DMA_0,	35,9,7,	-1,-1},
	{SB_DMA_1,	35,10,7,	-1,-1},
	{SB_DMA_3,	35,11,7,	-1,-1},
	{SB_DMA_5,	35,12,7,	-1,-1},
	{SB_DMA_6,	35,13,7,	-1,-1},
	{SB_DMA_7,	35,14,7,	-1,-1}
};

menu_t sbdmamenu=
{
	&sbdmaitems[0],
	SB_DMA_5,
	SB_DMA_MAX,
	0x7f
};

int ChooseSbDma (DMXCARD * card)
{
	short	key;
	short field;
	int   rval = 0;

	switch ( card->dma )
	{
		case 0:
			field = SB_DMA_0;
			break;

		default:
		case 1:
			field = SB_DMA_1;
			break;

		case 3:
			field = SB_DMA_3;
			break;

		case 5:
			field = SB_DMA_5;
			break;

		case 6:
			field = SB_DMA_6;
			break;

		case 7:
			field = SB_DMA_7;
			break;
	}

	SaveScreen();
	DrawPup(&sbdma);
	sbdmamenu.startitem = field;

	while(1)
	{
		SetupMenu(&sbdmamenu);
		field = GetMenuInput();
		key = menukey;
		switch ( key )
		{
			case KEY_ESC:
				rval = -1;
				goto func_exit;

			case KEY_ENTER:
			case KEY_F10:
			switch ( field )
			{
				case SB_DMA_0:
					card->dma = 0;
					goto func_exit;

				case SB_DMA_1:
					card->dma = 1;
					goto func_exit;

				case SB_DMA_3:
					card->dma = 3;
					goto func_exit;

				case SB_DMA_5:
					card->dma = 5;
					goto func_exit;

				case SB_DMA_6:
					card->dma = 6;
					goto func_exit;

				case SB_DMA_7:
					card->dma = 7;
					goto func_exit;

				default:
					break;
			}
				break;
		}
	}

	func_exit:

	RestoreScreen();
	return ( rval );
}

//
// Choose SB IRQ channel
//

enum { SB_IRQ_2, SB_IRQ_5, SB_IRQ_7, SB_IRQ_MAX };
item_t sbirqitems[]=
{
	{SB_IRQ_2,	35,11,7,	-1,-1},
	{SB_IRQ_5,	35,12,7,	-1,-1},
	{SB_IRQ_7,	35,13,7,	-1,-1}
};
menu_t sbirqmenu=
{
	&sbirqitems[0],
	SB_IRQ_5,
	SB_IRQ_MAX,
	0x7f
};

int ChooseSbIrq (DMXCARD * card)
{
	short field;
	short	key;
	int   rval = 0;

	if ( card->irq > 8 )
		ErrorWindow(&irqerr);

	switch ( card->irq )
	{
		case 2:
			field = SB_IRQ_2;
			break;

		default:
		case 5:
			field = SB_IRQ_5;
			break;

		case 7:
			field = SB_IRQ_7;
			break;

	}

	SaveScreen();
	DrawPup(&sbirq);
	sbirqmenu.startitem = field;

	while(1)
	{
		SetupMenu(&sbirqmenu);
		field = GetMenuInput();
		key = menukey;
		switch ( key )
		{
			case KEY_ESC:
				rval = -1;
				goto func_exit;

			case KEY_ENTER:
			case KEY_F10:
			switch ( field )
			{
				case SB_IRQ_2:
					card->irq = 2;
					goto func_exit;

				case SB_IRQ_5:
					card->irq = 5;
					goto func_exit;

				case SB_IRQ_7:
					card->irq = 7;
					goto func_exit;

				default:
					break;
			}
				break;
		}
	}

	func_exit:

	RestoreScreen();
	return ( rval );
}

//
//	Choose # of simultaneous digital channels
//

enum {DIG_1,DIG_2,DIG_3,DIG_4,DIG_5,DIG_6,DIG_7,DIG_8,DIG_MAX};
item_t numdigitems[]=
{
	{DIG_1,	36,8,7,	-1,-1},
	{DIG_2,	36,9,7,	-1,-1},
	{DIG_3,	36,10,7,	-1,-1},
	{DIG_4,	36,11,7,	-1,-1},
	{DIG_5,	36,12,7,	-1,-1},
	{DIG_6,	36,13,7,	-1,-1},
	{DIG_7,	36,14,7,	-1,-1},
	{DIG_8,	36,15,7,	-1,-1}
};
menu_t numdigmenu=
{
	&numdigitems[0],
	DIG_4,
	DIG_MAX,
	0x7f
};

int ChooseNumDig (void)
{
	short	key;
	short field;
	int   rval = 0;

	SaveScreen();
	DrawPup(&numdig);

	// DEFAULT FIELD ========================================

	switch ( newc.numdig )
	{
		default:
			field = DIG_4;
			break;

		case 1:
			field = DIG_1;
			break;

		case 2:
			field = DIG_2;
			break;

		case 3:
			field = DIG_3;
			break;

		case 4:
			field = DIG_4;
			break;

		case 5:
			field = DIG_5;
			break;

		case 6:
			field = DIG_6;
			break;

		case 7:
			field = DIG_7;
			break;

		case 8:
			field = DIG_8;
			break;
	}
	numdigmenu.startitem = field;

	while(1)
	{
		SetupMenu(&numdigmenu);
		field = GetMenuInput();
		key = menukey;
		switch ( key )
		{
			case KEY_ESC:
				rval = -1;
				goto func_exit;

			case KEY_ENTER:
			case KEY_F10:
			switch ( field )
			{
				case DIG_1:
					newc.numdig = 1;
					goto func_exit;

				case DIG_2:
					newc.numdig = 2;
					goto func_exit;

				case DIG_3:
					newc.numdig = 3;
					goto func_exit;

				case DIG_4:
					newc.numdig = 4;
					goto func_exit;

				case DIG_5:
					newc.numdig = 5;
					goto func_exit;

				case DIG_6:
					newc.numdig = 6;
					goto func_exit;

				case DIG_7:
					newc.numdig = 7;
					goto func_exit;

				case DIG_8:
					newc.numdig = 8;
					goto func_exit;

				default:
					break;
			}
				break;
		}
	}

	func_exit:

	RestoreScreen();
	return ( rval );
}

//
// Setup Sound Effects card
//
int SetupFX (void)
{
	if ( ChooseFxCard() == -1 ) return ( -1 );

	DrawCurrentConfig();

	switch ( newc.d.card )
	{
		default:
         savefx = FALSE;
         break;

      case M_NONE:
         savefx = TRUE;
         break;
  
//      case M_PC:
//			savefx = TRUE;
//			break;

		case M_ADLIB:
			savefx = TRUE;
			break;

		case M_PAS:
		case M_GUS:
			ChooseNumDig();
			savefx = TRUE;
			break;

		case M_WAVE:
		case M_SB:
			if ( ChooseSbPort ( &newc.d ) == -1 ) return ( -1 );
         if ( ChooseSbIrq ( &newc.d ) == -1 ) return ( -1 );
         if ( ChooseSbDma ( &newc.d ) == -1 ) return ( -1 );
         ChooseNumDig();
         savefx = TRUE;
         break;
  
      case M_CANVAS:
         newc.d.midiport = 0x330;
         if ( ChooseMidiPort ( &newc.d ) == -1 ) return ( -1 );
         savefx = TRUE;
         break;
  
      case M_GMIDI:
         if ( ChooseMidiPort ( &newc.d ) == -1 ) return ( -1 );
         savefx = TRUE;
         break;
   }
	return 0;
}
  
