58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/* Hovertank 3-D Source Code
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* Copyright (C) 1993-2014 Flat Rock Software
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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//
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// jm_sb.h
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// Constants, structs, and function prototypes for my SoundBlaster stuff
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//
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typedef unsigned char byte;
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typedef unsigned boolean;
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#ifndef __jm__
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#include "jm.h"
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#endif
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// Registers for the Sound Blaster card - needs to be offset by n0
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#define sbReset 0x206
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#define sbReadData 0x20a
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#define sbWriteCmd 0x20c
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#define sbWriteData 0x20c
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#define sbWriteStat 0x20c
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#define sbDataAvail 0x20e
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typedef struct
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{
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longword offset,length,
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hertz;
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byte bits,
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reference;
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} SampledSound;
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//
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// Function prototypes
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//
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extern void jmStartSB(void),jmStopSB(void),
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jmSetSBInterrupt(int),
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jmSetSamplePtr(SampledSound huge *),
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jmPlaySample(int),jmStopSample(void);
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extern boolean jmDetectSoundBlaster(int),
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jmSamplePlaying(void);
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