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https://github.com/TTimo/doom3.gpl.git
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Fix some constant string type in Script_Compiler
Signed-off-by: XoD <xoddark@gmail.com>
This commit is contained in:
@@ -38,7 +38,7 @@ If you have questions concerning this license or the applicable additional terms
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#define TOP_PRIORITY 7
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bool idCompiler::punctuationValid[ 256 ];
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char *idCompiler::punctuation[] = {
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const char *idCompiler::punctuation[] = {
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"+=", "-=", "*=", "/=", "%=", "&=", "|=", "++", "--",
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"&&", "||", "<=", ">=", "==", "!=", "::", ";", ",",
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"~", "!", "*", "/", "%", "(", ")", "-", "+",
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@@ -31,8 +31,8 @@ If you have questions concerning this license or the applicable additional terms
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const char * const RESULT_STRING = "<RESULT>";
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typedef struct opcode_s {
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char *name;
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char *opname;
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const char *name;
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const char *opname;
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int priority;
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bool rightAssociative;
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idVarDef *type_a;
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@@ -197,7 +197,7 @@ enum {
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class idCompiler {
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private:
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static bool punctuationValid[ 256 ];
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static char *punctuation[];
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static const char *punctuation[];
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idParser parser;
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idParser *parserPtr;
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