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Merge pull request #32 from xoddark/Werror_parentheses
Fix parentheses warning
This commit is contained in:
@@ -1377,7 +1377,7 @@ void FullscreenFX_DoubleVision::HighQuality() {
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color.z = 0;
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color.z = 0;
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}
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}
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if ( !gameLocal.isMultiplayer && gameLocal.fast.time < player->inventory.powerupEndTime[ HELLTIME ] || gameLocal.fast.time < player->inventory.powerupEndTime[ INVULNERABILITY ]) {
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if ( !gameLocal.isMultiplayer && (gameLocal.fast.time < player->inventory.powerupEndTime[ HELLTIME ] || gameLocal.fast.time < player->inventory.powerupEndTime[ INVULNERABILITY ])) {
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color.y = 0;
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color.y = 0;
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color.z = 0;
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color.z = 0;
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}
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}
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@@ -876,7 +876,7 @@ void idAI::Event_CanBecomeSolid( void ) {
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}
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}
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#ifdef _D3XP
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#ifdef _D3XP
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if ( spawnClearMoveables && hit->IsType( idMoveable::Type ) || hit->IsType( idBarrel::Type ) || hit->IsType( idExplodingBarrel::Type ) ) {
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if ( spawnClearMoveables && ( hit->IsType( idMoveable::Type ) || hit->IsType( idBarrel::Type ) || hit->IsType( idExplodingBarrel::Type ) ) ) {
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idVec3 push;
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idVec3 push;
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push = hit->GetPhysics()->GetOrigin() - GetPhysics()->GetOrigin();
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push = hit->GetPhysics()->GetOrigin() - GetPhysics()->GetOrigin();
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push.z = 30.f;
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push.z = 30.f;
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@@ -515,7 +515,7 @@ int idBitMsg::ReadDeltaByteCounter( int oldValue ) const {
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return oldValue;
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return oldValue;
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}
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}
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newValue = ReadBits( i );
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newValue = ReadBits( i );
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return ( oldValue & ~( ( 1 << i ) - 1 ) | newValue );
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return ( ( oldValue & ~( ( 1 << i ) - 1 ) ) | newValue );
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}
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}
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/*
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/*
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@@ -531,7 +531,7 @@ int idBitMsg::ReadDeltaShortCounter( int oldValue ) const {
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return oldValue;
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return oldValue;
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}
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}
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newValue = ReadBits( i );
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newValue = ReadBits( i );
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return ( oldValue & ~( ( 1 << i ) - 1 ) | newValue );
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return ( ( oldValue & ~( ( 1 << i ) - 1 )) | newValue );
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}
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}
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/*
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/*
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@@ -547,7 +547,7 @@ int idBitMsg::ReadDeltaLongCounter( int oldValue ) const {
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return oldValue;
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return oldValue;
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}
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}
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newValue = ReadBits( i );
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newValue = ReadBits( i );
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return ( oldValue & ~( ( 1 << i ) - 1 ) | newValue );
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return ( ( oldValue & ~( ( 1 << i ) - 1 ) ) | newValue );
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}
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}
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/*
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/*
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