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pulling in some simple code fixes suggested towards XCode 4.2 support
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@@ -164,7 +164,7 @@ void ListSounds_f( const idCmdArgs &args ) {
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common->Printf( "%8d total samples loaded\n", totalSamples );
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common->Printf( "%8d kB total system memory used\n", totalMemory >> 10 );
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#if ID_OPENAL
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common->Printf( "%8d kB total OpenAL audio memory used\n", ( alGetInteger( alGetEnumValue( (ALubyte*)"AL_EAX_RAM_SIZE" ) ) - alGetInteger( alGetEnumValue( (ALubyte*)"AL_EAX_RAM_FREE" ) ) ) >> 10 );
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common->Printf( "%8d kB total OpenAL audio memory used\n", ( alGetInteger( alGetEnumValue( "AL_EAX_RAM_SIZE" ) ) - alGetInteger( alGetEnumValue( "AL_EAX_RAM_FREE" ) ) ) >> 10 );
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#endif
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}
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