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https://github.com/TTimo/doom3.gpl.git
synced 2026-03-19 16:39:24 +01:00
pulling in some simple code fixes suggested towards XCode 4.2 support
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@@ -148,7 +148,7 @@ ID_INLINE int idVectorSet<type,dimension>::FindVector( const type &v, const floa
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}
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hash.Add( hashKey, idList<type>::Num() );
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Append( v );
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this->Append( v );
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return idList<type>::Num()-1;
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}
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@@ -333,7 +333,7 @@ idCurve::SetConstantSpeed
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*/
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template< class type >
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ID_INLINE void idCurve<type>::SetConstantSpeed( const float totalTime ) {
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int i, j;
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int i;
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float *length, totalLength, scale, t;
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length = (float *) _alloca16( values.Num() * sizeof( float ) );
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@@ -777,7 +777,7 @@ idCurve_QuadraticBezier::BasisSecondDerivative
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*/
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template< class type >
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ID_INLINE void idCurve_QuadraticBezier<type>::BasisSecondDerivative( const float t, float *bvals ) const {
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float s1 = (float) ( t - this->times[0] ) / ( this->times[2] - this->times[0] );
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// float s1 = (float) ( t - this->times[0] ) / ( this->times[2] - this->times[0] );
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bvals[0] = 2.0f;
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bvals[1] = -4.0f;
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bvals[2] = 2.0f;
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@@ -31,7 +31,9 @@ If you have questions concerning this license or the applicable additional terms
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#ifdef MACOS_X
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// for square root estimate instruction
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#ifdef PPC_INTRINSICS
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#include <ppc_intrinsics.h>
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#endif
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// for FLT_MIN
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#include <float.h>
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#endif
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@@ -93,7 +93,7 @@ If you have questions concerning this license or the applicable additional terms
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// This turns on support for PPC intrinsics in the SIMD_AltiVec.cpp file. Right now it's only used for frsqrte. GCC
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// supports these intrinsics but XLC does not.
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#define PPC_INTRINSICS
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//#define PPC_INTRINSICS
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// This assumes that the idDrawVert array that is used in DeriveUnsmoothedTangents is aligned. If its not aligned,
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// then we don't get any speedup
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