From 1ec811c3cf97f7697bf930db5d9aaa906d30869e Mon Sep 17 00:00:00 2001 From: XoD Date: Mon, 19 Dec 2011 22:01:41 +0100 Subject: [PATCH] Fix constant string parameter. The methode LoadScript of idItemTeam is now const compliant. Signed-off-by: XoD --- neo/d3xp/Item.cpp | 2 +- neo/d3xp/Item.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/neo/d3xp/Item.cpp b/neo/d3xp/Item.cpp index f1357bd..17521c6 100644 --- a/neo/d3xp/Item.cpp +++ b/neo/d3xp/Item.cpp @@ -772,7 +772,7 @@ void idItemTeam::Spawn( void ) { idItemTeam::LoadScript =============== */ -function_t * idItemTeam::LoadScript( char * script ) { +function_t * idItemTeam::LoadScript( const char * script ) { function_t * function = NULL; idStr funcname = spawnArgs.GetString( script, "" ); if ( funcname.Length() ) { diff --git a/neo/d3xp/Item.h b/neo/d3xp/Item.h index e609e22..f7583a5 100644 --- a/neo/d3xp/Item.h +++ b/neo/d3xp/Item.h @@ -257,7 +257,7 @@ private: void Event_FlagCapture( void ); void PrivateReturn( void ); - function_t * LoadScript( char * script ); + function_t * LoadScript( const char * script ); void SpawnNugget( idVec3 pos ); void UpdateGuis( void );