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Wolf3D-iOS/wolf3d/code/iphone/iphone_sys.m

75 lines
2.5 KiB
Objective-C

/*
Copyright (C) 2009 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../wolfiphone.h"
#import <AudioToolbox/AudioServices.h>
//#import <UIDevice.h>
void interruptionListener( void *inUserData, UInt32 inInterruption)
{
printf("Session interrupted! --- %s ---", inInterruption == kAudioSessionBeginInterruption ? "Begin Interruption" : "End Interruption");
if ( inInterruption == kAudioSessionEndInterruption )
{
// make sure we are again the active session
UInt32 audioCategory = kAudioSessionCategory_AmbientSound;
AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(audioCategory), &audioCategory);
AudioSessionSetActive( true );
// do we need to re-initialize the sound subsystem in this case?
}
}
int otherAudioIsPlaying;
void SysIPhoneInitAudioSession() {
OSStatus status = 0;
status = AudioSessionInitialize(NULL, NULL, interruptionListener, NULL); // else "couldn't initialize audio session"
UInt32 audioCategory = kAudioSessionCategory_AmbientSound;
status = AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(audioCategory), &audioCategory);
UInt32 propOtherAudioIsPlaying = 'othr'; // kAudioSessionProperty_OtherAudioIsPlaying
UInt32 size = sizeof( otherAudioIsPlaying );
AudioSessionGetProperty( propOtherAudioIsPlaying, &size, &otherAudioIsPlaying );
status = AudioSessionSetActive(true); // else "couldn't set audio session active\n"
}
int SysIPhoneOtherAudioIsPlaying() {
static int called = 0;
if ( called == 0 ) {
Com_Printf("OtherAudioIsPlaying = %d\n", otherAudioIsPlaying );
called = 1;
}
return otherAudioIsPlaying;
}
char osVersion[32];
const char *SysIPhoneGetOSVersion() {
static int called = 0;
if ( called == 0 ) {
called = 1;
strcpy( osVersion, [ [ [ UIDevice currentDevice ] systemVersion ] UTF8String ] );
}
return osVersion;
}